Mirror’s Edge PC Requirements Revealed

Mirror’s Edge is one fine looking game and the addition of physX Effects in PC makes it more amazing. So can you computer run Mirror’s Edge? Answer to most of gamers is “YES“. Mirror’s Edge Developer Fredrik Thylander has confirmed that phsyX Effects are totally optional. Read more to see Minimum System Requirements

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December 9th, 2008 | Leave a Comment

F.E.A.R 2 Pretty close getting banned in Australia

Fear 2 Banned AustraliaSurprise, Australia! A game featuring horror elements and a bit of the ol’ tomato sauce has been “refused classification” in Australia, which is as good as a ban.

Know what’s so maddening, both as an Australian and a fan of common sense? It’s not the fact the country lacks an R18+ rating. That issues been argued to death. No, it’s the inconsistency. Silent Hill, and now this, get the chop because (presumably in this case, since we don’t know exactly why) they’re violent horror games. And yet Gears of War 2 gets the OK when you are at times literally swimming in blood.

Via: Kotaku

November 26th, 2008 | Leave a Comment

Bethesda Announces Fallout 3 Mod Tools, DLC

Fallout 3Bethesda plans next month to make available user content creation tools for its open-world RPG Fallout 3, with paid downloadable content for PC and Xbox 360 users coming in January.

The official editor is entitled G.E.C.K., or Garden of Eden Creation Kit. It will be offered free to PC players.

Even as recently as the month before Fallout 3’s release, the fate of its mod tools were in question, with marketing VP Pete Hines claiming that mods were “not on the schedule,” because “it takes a lot of time and effort.”

The new single-player DLC, on the other hand, has long been promised ahead of the game’s release, and is exclusive to the PC and Xbox 360 platforms; on PC, it will be distributed through Microsoft’s Games for Windows Live platform, which is integrated into the game.

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November 24th, 2008 | Leave a Comment

Prince of Persia goes Gold

Prince of Persia UbisoftUbisoft has confirmed that the hotly anticipated Prince of Persia has officially gone gold, with the game now on track for its UK release in early December.

The Prince and his dexterous sidekick Elika will be battering enemies and leaping precariously about rooftops from December 5 on PlayStation 3 and Xbox 360, with a PC version following on December 12.

Folk across the pond in North America will get a piece of the action slightly earlier on December 2. Watch trailer in full post

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November 22nd, 2008 | Leave a Comment

Altair in Persia

prince of persia assassin creed altair

We don’t typically like to register our video game consoles with game publishers. After watching Enemy of the State, we like to stay off the grid, even if we don’t exactly understand what the grid is or why it should be avoided. This may just be enough to turn us though: Ubisoft says that those who register their Gamertags or PSN IDs with Ubisoft.com will be able to download a free Altair skin to use in Prince of Persia.

Is it a classic example of brand dilution? Sure! But is it a cool enough case of brand dilution to make us ignore that? Absolutely.

Via: IGN

November 21st, 2008 | Leave a Comment

GTA IV PC Video Editor Details

Rockstar Games have updated the official GTA IV website with a new section dedicated to the PC version. It features a screenshots section a section containing general information, and a section providing a wealth of information about the new video editor feature:

Exclusive to the PC version of Grand Theft Auto IV, the all-new Video Editor feature allows you to capture in-game footage (whether single-player or multiplayer gameplay), make real-time edits and render out clips as WMV video files. When something amazing happens while playing the game, simply press the F2 button on your keyboard and the last 30-45 seconds (duration varies based on user settings and specifications) of gameplay will be automatically dumped to your hard drive as raw footage. hen, load up the in-game Video Editor (easily accessible through your in-game mobile phone) to edit away - with a suite of tools that can change the camera angle, audio, speed, and depth of field - plus post-production special effects to tweak colors and add filters. You can also digitally splice together a collection of your raw clips to create a montage video. Add in-game music, custom titling and transitions to polish it off and then share your masterpiece online by uploading to Rockstar Games Social Club TV. There, you will be able to watch other Grand Theft Auto IV videos posted by Social Club members, rate and comment on videos, and participate in ongoing contests.

Watch a sample video of GTA IV made with this Video Editor in full post

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November 20th, 2008 | Leave a Comment

Wheelman Gets Release Date

Midway today announced that its Vin Diesel-starring action game Wheelman will hit PC, PS3 and Xbox 360 on February 16, 2009.

The game was originally due out last year. It is being co-produced by Diesel himself, with his production company Tigon Studios.

It is expected that a feature film will eventually spin-off from the game; a script is currently in development, too.

November 20th, 2008 | Leave a Comment

Mirror’s Edge PC to use PhysX effects

According to TechReport, Folks with newer Nvidia cards will get a treat if they grab Mirror’s Edge for the PC next year. Nvidia has revealed that the PC flavor of DICE’s free-running action game will support PhysX hardware acceleration. All you’ll need is a GeForce 8 or better graphics card, and you’ll be the envy of your console-using friends (you know, the ones who’ve already been playing the game for a week and counting). Here’s how Nvidia describes the PhysX enhancements: “With the NVIDIA PhysX physics engine, the world of Mirror’s Edge comes to life with real affects [sic] of wind, weapons impact, and in-game movements. Every-day objects within the game become part of the overall experience. Cloth, flags, and banners can now impact weapons and players; ground fog interacts with the player’s footsteps; explosions fill the air with smoke and debris; and weapon impacts are enhanced with interactive particles.” Watch the PhysX goodies in action in full post:

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November 19th, 2008 | Leave a Comment

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